import greenfoot.*;  // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)

/**
 * Write a description of class Usuario here.
 * 
 * @author (your name) 
 * @version (a version number or a date)
 */
abstract class Usuario extends Actor
{
    private int activa;
     /**
     * Act - do whatever the Usuario wants to do. This method is called whenever
     * the 'Act' or 'Run' button gets pressed in the environment.
     */
    public void act() 
    {
      
        
        // Add your action code here.
        
        
    
    }
    
    public void Cambia_Activo()
    {
        if(this.activa==1)
        {
            this.activa=0;
        }
        else if(this.activa==0)
         {
             this.activa=1;
         } 
    }
    public int variable()
    {
        return this.activa;
    }
    
    abstract void mueve_usuario();
}
